![]() Ambient occlusion can be set to off, SSAO or HBAO+. Texture filtering can be set to Trilinear or Anisotropic at 2x, 4x, 8x, or 16x. There are some exceptions to this, as texture quality and weather particle quality cannot be set to very low, while depth of field cannot be set to very high. Specific graphic options for texture quality, shadow quality, depth of field, level of detail and weather particle quality can be set to some variation of very low, low, medium, high, and very high. Spider-Man Remastered offers a slew of graphical options, and if you don’t have the energy to experiment, the graphics presets include very low, low, medium, high or very high. This is because the window size can be freely changed once the app is launched, and refresh rate in a windowed application is determined by your monitor’s settings. Keep in mind that display resolution and refresh rate options will be grayed out while Windowed mode is selected. ![]() ![]() HDR cannot be turned on if HDR is not activated on your monitor, so if you’re confused why the option is grayed out, go to your Windows HD Color settings and activate HDR. HDR can be turned on with the maximum luminance setting hovering between 200 and 1,500. Other options include Dynamic Resolution Scaling and Refresh Rate both depend on the refresh rate of the monitor you’re using. If you opt out of an upscale method, you can soften edges through anti-aliasing, which can be set to SMAA, TAA, or DLAA. The first utilizes a DLSS upscale method that can be set to ultra performance, performance, balanced or quality. The port has two ways of making the image more crisp.
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